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NATURALIST: How many endings? Only one.

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One of the biggest challenges of adapting E.O. Wilson’s Naturalist (available Nov. 10, but you can pre-order it now!), was in picking the right spot to end. He had, as I recall, three good endings in his book, but for the graphic novel adaptation we didn’t have the space. So I had to pick one, and I didn’t pick the same last lines as he used.

This made me nervous. As a self-taught comics guy, I didn’t (and shouldn’t!) feel qualified to edit a writer like him, a world famous scientist with two Pulitzer Prizes.

But my experience with Ray Bradbury had prepared me to do this, and conversations with my friend and collaborator Leland Myrick did too.

You can read my Ray Bradbury story here (it’s long), but I can summarize what Leland taught me succinctly: sometimes you have to think of comics as poetry. Efficiency and precision in your choice of inked line can produce the same effect as a poem’s concise yet expansive choice of words.

I’m not going to tell you here what I landed on for the closing scene, and last line, of this new look at E.O. Wilson’s life, but I’m proud of what we did, and grateful that Professor Wilson (he says I can call him Ed, but…) recognized that sometimes the best ending doesn’t always appear on the last page, and that inspiration often speaks softly.

NATURALIST: How much is a picture worth?

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In adapting E.O. Wilson’s prose book Naturalist (available Nov. 10, but you can pre-order it now!), I finally got a chance to calculate the whole “a picture is worth [X] words” thing with some kind of precision, since this is the first adaptation of a single, complete book I’ve done. So, by the numbers…

Original Text of Naturalist: roughly 112,000 words (111,638 to be precise)

The text that will appear on the pages of our adaptation: about 28,906 words.

That’s the upper bound — here’s why there’s almost certainly fewer words, and why I don’t know how many fewer: The total script length is 70,320 words. The difference is because most of the script is context, description, and stage direction. As any artist who’s worked with me knows, I Have Opinions on how panels, pages, two page spreads, and scenes should look, and I’m not shy about sharing them. But the final book has fewer words on the page because as the artist does their thing I can usually eliminate more words. These on-the-fly editorial decisions aren’t reflected in the final draft of the script — we make the changes based on the drawn pages, since the script is no longer the most important thing. In fact, I actively avoid looking at my panel descriptions once there’s art, and instead work to make sure the words work best with that. More often than not, the actual images work better than the fantasy images in my head. Only when an image doesn’t seem to move the story forward will I go back and see what I asked for.

All by way of saying, let’s round that 28,906 down. Now, math! The 1223 pictures (if you count individual panels, or 226 if you count each page as a unit) were worth 112,000 – 28,000 = 84,000 words. Not quite a thousand per word, but if you take the origin of the saying at about 1910 and adjust the 68 words for inflation, it’s the right order of magnitude today, at least.

So: confirmed!

Well, not at all, really. But leaving aside this hand-wavy pseudo-proof, this much is true: Chris Butzer’s work, coupled with Hilary Sycamore’s colors, sure do a lot of heavy lifting in this book!

E.O. Wilson reads from NATURALIST

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Though it’s not my book in the sense that others have been, I still feel some ownership of Naturalist (available Nov. 10, but you can pre-order it now!), so this is a thrill:

E.O. Wilson reads NATURALIST

(In case clicking on the image doesn’t work for you, here’s the link to the video: https://youtu.be/StJapBmLdjE.)

NATURALIST: Circumnavigating the uncanny valley

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My latest book isn’t mine, really.

The first name on the cover is E.O. Wilson’s, since Naturalist (on sale Nov. 10, but you can pre-order it now!), is an adaptation of his memoir of the same name. I’d never adapted a book before, and had no idea how to do such a thing when an editor at Island Press asked me to consider it. I think I came clean to Rebecca (hi Rebecca!) about this right away, but she sent me the book anyway. By the time it arrived I was having a hard time stopping myself from underlining passages in a copy I’d already borrowed from the library.

(Hi library! It’s 2020 and I miss visiting you!)

That copy she sent me is now beat up and marked up and I’ve underlined stuff on almost every page. Not surprisingly, the book is visually rich and verbally dense. It wasn’t quite a “choose your own adventure” experience, but there were many pathways through the book to explore in adapting it to comics. But to me, what happened between the lines was just as interesting, and to my mind it was this: Prof. Wilson was talking to us, sure, but he was also talking to himself.

So what does this mean for the comic? It meant, to me, that Wilson should talk to himself in the book. Obviously. But also literally. The present day Wilson — “PDW” in my script — should appear as a character during his early life, and vice versa.

Present Day Wilson walking (underwater!) with his younger self
PDW and Kid Wilson

I knew Chris (hi Chris!) was up to the artistic challenge of that, but I had no idea whether Rebecca would buy in, much less Prof. Wilson himself.

(Hi Prof. Wilson; I still can’t bring myself to call you Ed!)

To their credit, though they were skeptical (especially at the script stage, where the story is only words on the page, so it’s all theory…or maybe just hypothesis!) they let me proceed. And once it was reality, and they could see it in the art, they bought in completely. And that’s because comics is so good at keeping readers out of the uncanny valley.

Briefly, the uncanny valley is a phrase from the 1970s introduced by Masahiro Mori, at the time a professor at the Tokyo Institute of Technology. He used it to describe how as robots appear more human-like, they become more appealing — but only up to a point. When they get close to human-like, but not close enough, they start to look creepy. That’s when they’re in the valley. There are lots of reasons why 3D animators (think Pixar movies) don’t try to make their characters resemble real humans or animals too perfectly. One of the main ones is they don’t want to trap them, and then the audience, in the uncanny valley.

The comics medium has an advantage here, I think. A somewhat cartoony style, which I prefer over hyper-realistic ones, makes falling into the uncanny valley almost impossible. For one thing, the first image you see of a character fixes the look of that person in your mind, at least in the context of the book. It becomes the baseline for what you expect to see.

That’s not much different from movies, of course, so the real difference is that in comics you’re a reader, not a viewer. And as a reader, you fill in more details — and all the movement and humanity — that happens between the panels. The subtle failures in how light plays over real flesh, or wind moves hair, or the dissonance of hearing a famous actor’s voice coming out of someone else’s mouth? Those can’t happen in comics.

There are valleys and mountains and amazing vistas and wonderful animals of all kinds in our book, of course. It’s about Nature-with-a-capital-N, after all. But I can say that if you agree to accept that first image of E.O. Wilson as The Naturalist, you can trust him, and us, to move you through both space and time and never even approach the uncanny. What you’ll get instead is the wonder and joy of discovery.

Today seems like a good day for free comics: IYPT for the RSC

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That’s definitely not a title built for SEO, but hey, it’s accurate. And we’re all about precision and accuracy here at G.T. Labs.

Mostly.

2019 was the International Year of the Periodical Table, and to celebrate—you know, in addition to taking part in the usual exchange of Mendeleev-themed greeting cards and transuranic chocolates—you could stop on by the Royal Society of Chemistry’s site and read comics. That’s right, comics invaded Chemistry World, and I wrote ’em. The first few are drawn by Roger Langridge, who I’ve always been a fan of and whose work on these (mostly) true stories is even more remarkable than you must expect of me to tell you how. (To paraphrase the Messenger in Much Ado About Nothing, since I feel like my part in all this is mostly as a means to introduce scientists to great artists.)

Following Roger’s work you’ll get (if you sign in) more comics by Metaphrog, Isabel Greenberg, Kate Ashwin, Nick Abadzis, and Merlin Strangeway.

Enjoy!

A week of books!

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It’s been a thrilling seven days here at G.T. Labs!

July 2nd saw the release of Hawking (art by Leland Myrick) and today, July 9th, the paperback version of The Imitation Game (art by Leland Purvis) comes out.

We celebrated the former with release parties on the West Coast—hosted by Vroman’s and featuring Leland Myrick—and one on the Third Coast, hosted by Literati Bookstore and featuring me talking about the view from Hawking’s bedroom and other places and ideas that have been on my mind for years. We followed the event in Michigan with a party that featured a thematic, frozen treat. For it I gave Rob of Go! Ice Cream some loose parameters: your chocolate sorbet as the foundation, the April, 2019 black hole photo as inspiration, and a singularity in the middle. He added stars, named it (that wasn’t me, really!), surprised me with the choice of the singularity, and it was 100% delicious.

I can’t promise I’ll have any on hand for future events this summer, since those all involve hours of travel, but I do hope to see you somewhere out in the world where we can talk about comics and science and math and Pop Rocks and whatever else you want to hear about!

 

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  • Favorite Books I read in 2020 December 31, 2020
  • NATURALIST: How many endings? Only one. October 26, 2020
  • NATURALIST: How much is a picture worth? October 19, 2020
  • E.O. Wilson reads from NATURALIST October 16, 2020
  • NATURALIST: Circumnavigating the uncanny valley October 12, 2020
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